@Tahakk same thing here. I have a pattern that says dark oak log -> dark oak planks Describe the bug In many it actually is the intended behaviour. now all of a sudden I've got an issue where my Double Compressed coble pattern just does not work. To round things out, here is a modlist: mods.txt. When setting the recipes trough JEI the elite energy cube wants an advanced energy cube with the nbt tag "tier: 1". In the latest release, the level emitter does not require a channel to function, which is contrary to the AE2 Official Website. as for Mekanism they are working on 1.15.2 versions now only, but I think they did big rewrite for lot of stuff so I wouldn't say it's beyond their capabilities to make the recipes working with 1.15.x versions Applied Energistics 2 Issues of Minecraft. Same will happe, if you decide to change the spatial dimension id instead of the newly added one. By clicking Sign up for GitHub, you agree to our terms of service and (flawless) always degrade by 1 level Sign in What I am actually worried about is the isValidItemForSlot(). Applied Energistics 2 Issue I'm trying to autocraft the making of compressed cobblestone using the Molecular Assemblar, I've created patterns up to quadruple compressed and was able to craft each one at a time. 4952AppliedEnergistics/Applied-Energistics-2 issues, can help you solve programming problems. Especial if you want to automatically compress the cobble. The text was updated successfully, but these errors were encountered: This is happening due to Forge not persisting already registered dimension in any way. Applied Energistics isn't terribly good at storaging large numbers of a single item, so I would highly recommend hooking up a storage drawer network (a storage bus on the drawer controller can access the entire drawer network) and/or some black hole units to store the items you have huge quantities of or are auto-farming. GitHub AppliedEnergistics / Applied-Energistics-2 Public Notifications Fork 492 Star 1.1k Code Issues 78 Pull requests 5 Actions Security Insights Modpack support #5183 by yueh was closed on Apr 26, 2021 Closed Unsupported mods #5184 by yueh was closed on Apr 26, 2021 Closed API Breaks for 1.20 AE2 has to adhere to some limitations introduce by minecraft itself or some mods doing broken things, which pretty much contradicts any improvements we could make. The reason I still consider this a bug is because creating the crafting plan always works as expected as it somehow ignores the nbt difference (yes the autocrafting pattern for the advanced energy cube also says that it will have 2 nbt tags after crafting). The mod is free and you can download it here.. The only case it will use dark oak planks in case the birch planks -> stick has substitutions enabled and there are real dark oak planks itemstack stored somewhere. I'm trying to autocraft the making of compressed cobblestone using the Molecular Assemblar, I've created patterns up to quadruple compressed and was able to craft each one at a time. btw. to your account, After updating to the latest version of Nuclearcraft (v2.10) I get a crash on startup. Forge 10.13.2.1236, and ae2 rv2-beta1. Now replace dark oak planks with advanced energy cube and sticks with elite energy cube and you have what I tried to poorly explain above. Mods for Applied Energistics 2 for Minecraft 1.18 Search Version: All 1.17 1.16.5 1.16.4 1.16.1 1.16 1.15 1.14 1.12.2 1.12 1.7.10 More Tematic: All Weapon Blocks ars Mobs Maps Realistic Magic Decor Armor Ores Technics Industrial Craft Inventory Food Instruments Addons World Generation Applied Energistics 2 More Loader: All Forge Fabric Rift (not flawless, not silk touch) degrade by 1 level. My ME system only has these patterns and a bunch of dark oak logs Applied Energistics 2 Issues of Minecraft. I had ore dict enabled for the capacitors but it only got up to signalium. if there is something wrong with recipes with TE recipes I'm sure that KL would be very willing to adjust them to work, he is very open minded guy Information. Describe the bug (ore dict substitution is disabled for all patterns). to your account, AE2 version: rv6.stable build 7 We offer a new issue and code management on Github and supply the latest version via TeamCity . Applied Energistics rv3 Release Notes AE2 rv3 is a QoL version, where we try to improve the usage of Applied Energistics 2 for the end-user. [1.18.1, TerraForged] Meteors generate regadless common config, ME Interface doesnt have pattern section of the UI, Flashes and cannot be used when using level emitter and toggle bus, Client crash when entering server - ae2:qnb duplicate registraction, [BUG] Fabric 1.18 having issue with move items button visual, Model rendering errors with Sodium (v10.1.0 beta.2 @ fabric), [BUG] Tweakaroo mod accurate placing setting, Sometimes autocraft fails to start due to an exception, 1.16.5 Server crashes upon placement of wireless access point, is:issue is:open game crashes if you craft a 16k crafting storage. For more detailed description visit our homepage or chat with us on . Press question mark to learn the rest of the keyboard shortcuts. Most features relate, or are part of the core mechanic, the ME Network. Applied Energistics 2 is the second and most modern version of the "Applied Energetics" mod by "AlgorithmX2". The same would happen when encoding a pattern with Cobble -> Red Sand and Red Sand -> Glass, but actually producing normal Sand. There is not any hard difference between those, yet the crafting stopped there so I had to use Crafter from RFtools to be able to craft them automatically. https://pastebin.com/TqSQRHyH. Or at least nothing compared to real ones. But as no sand is every produced, it will wait forever. Would you say that the ME system did what it should have? With 20 of them clustered into 4x5 (LxH) placement, they generate 807,480 RF/t in tandem! That is the same as as encoding a pattern for Cobble -> Sand and attaching it to a machine which does Cobble -> Gravel. All except the double pattern can be placed into the molecular assembler to craft as a single pattern. @yueh you probably closed this ticked too quick. #6053 still seems to be an issue and prevents servers from booting up. Applied Energistics 2 Ads via Adrinth Description Changelog Versions Back to list 11.7.0 [FABRIC] Auto-featured Download Report Changelog What's Changed Allow charger to also connect via back and sides by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6797 and I have a pattern birch planks -> sticks Mods 100,792,259 Downloads Last Updated: Dec 9, 2022 Game Version: 1 . Or on other words repairing it would upgrade it and damaging downgrade. Copyright IssueAntenna. It doesn't not think. I mean after all you can use dark oak planks to create sticks. I doubt that would be the intentional behaviour. In this series we'll be going through Applied Energistics 2, looking at. Applied Energistics 2 Mods 100,848,161 Downloads Last Updated: Dec 9, 2022 Game Version: 1.18.2 +1 Download Install Description Files Issues Wiki Source Relations File Details A AE2 12.0.0-alpha [FABRIC] Download Install Filename appliedenergistics2-12..-alpha.jar Uploaded by Gimpanse Uploaded Jul 4, 2022 Game Version 1.19 +1 Size 4.80 MB 1 game crashes before launching . The second time run it will be able to use the now crafted sand as replacement. Applied Energistics 2. Anyone know why my twilight forest portal wont open? Applied Energistics 2 is a mod for Minecraft which contains a large amount of new content, mostly centered around the concept of using Energy, and the Transformation of Energy in a unique way. Explore the changelog of Applied Energistics 2's 109 versions. Okay you made me check the code (fuck java 8.u242), Again for the patterns: 85M Downloads Updated 3 months ago Created 8 years ago. If not why doesn't it work without that. privacy statement. Applied Energistics 2. Additional details Edit: I just found out that if you search item precisely can sometimes give more results than using fuzzy search . You signed in with another tab or window. So I installed TheoneProbe 1.19.3-7.0.0 and this mod is currently crashing as for the other mods I would say just redirecting them to this thread so they know 'what to fix' would be nice, Java code is like magic to me so @fdevx if you think it can be fixed I guess there won't be need for any of what I wrote. Do you mind reopening it until all this is resolved? Mekanism version: 1.12.2-9.8.3.390, Unable to autocraft elite energy cube (and maybe more but thats not relevant atm). So if you tell it Item A = Item B it will stupidly use it, regardless of what the actual outcome will be as it is just a simulation. Fabric: Sources jar doesn't keep the Minecraft class mappings. Create an issue now! I didnt try to reproduce it with only ae2 and thermal expansion but in my opinion that is not needed (yet), Edit: cropped the pic wrong appliedenergistics2-1.7.10-rv3-beta-104-GTNH.jar SiliconPrint method lost I don't know if it's normal But my players need this so I added in the crafting table If anyone needs this production method please create a new file circuits.recipe in materials folder [.minecraft\config\AppliedEnergistics2\r. A. appliedenergistics2-9.0.0-alpha.2.jar Oct . In terms of reopening, that is a simple no. For example: Quadruple compressed would take 4 operations (compressed -> double compressed -> triple compressed -> quadruple compressed) so having just one crafting CPU without co-processors wouldn't be enough. However when you craft an advanced energy cube it also gets another nbt tag "mekData: { security: 0 }" which very likely causes the system to not use it for autocrafting. 12.9.1 [FORGE] - Applied Energistics 2 Description Changelog Versions Back to list 12.9.1 [FORGE] Auto-featured Download Report Changelog What's Changed Fix crash in FTB Stoneblock 3 when trying to place chickens with formation planes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6786 The /r/feedthebeast subreddit is not affiliated or associated with the Feed the Beast company. Just like the capacitor it only goes up to signalium. Your modpack encodes the pattern saying it will give Item A as result while actually producing Item B, something completely different. [Wireless] Crash server When every it's place down, Machines and pattern providers renamed with the inscriber go back to standard when restarting the game, Items like Mystical Agricultures Infusion Crystal keeps trying to build numerous times, [1.16.5] Spatial storage cells do not work in Biomes O Plenty world type, make sodium and indium dependencies of the mod and required (or at least listed on curseforge), Viewing cells in the crafting terminal get taken out of their slot when shift clicking things from the ME inventory, ME dense smart cable render wrong connected to a p2p tunnel, Game Crashes after linking export and import Bus to Immersive Engineering squeezer, fermenter and refinery, [1.17.1 FABRIC] rendering issue cause crash once I connect to the server, 1.18.1 Fabric - Crash with incompat between Reasonable Sorting, Applied Energetics 2 and Universal Graves, [1.18.1] Molecular Assembler ignores damage value when combining tools and always produces undamaged ones, [1.17.1 FABRIC] AE2 + Sodium + Indium = Rendering Issues (appeng.blockentity.crafting.CraftingCubeModelData.getForward()" because "modelData" is null), [1.17.1 FABRIC] Server Crash on initializing ME-System, Storage busses only connected through ME interface get items from disconected ME system, Failure to load properly upon launch in 1.18.2, [1.17.1 FABRIC] crash on connecting my storage subsystem, [FABRIC 1.17.1] can not start crafting process (java.lang.IllegalStateException: Failed to extract from parent), [1.18.1 Server Crash] Available slots null, MolecularAssemblerBE should use Recipe#getRemainingItems. Have a question about this project? And ultimately your modpack is the one doing the Item A = Item B part. Like Item@0-99 is Type A with 0-100% Damage and Item@100-199 is Type B with 0-100% and so on. I've tried remaking the pattern and still nothing :(. @fdevx could you try this with the Thermal Expansion Capacitors? A TEC has two plates, the cold and the hot plate | Shopping Australia Project Highlights: Because of our project peltier cooler with temperature controller using arduino is Air-condition is very costly product and its power consumption is very high A Peltier cooler , heater, or thermoelectric heat pump is a solid-state active heat pump which. 1 comment Mattsingen commented on Mar 30, 2018 Minecraft Version: 1.12.2 AE2 Version: rv5-stable-11 Forge Version: 14.23.2.2640 yueh closed this as completed on Mar 30, 2018 yueh mentioned this issue on Apr 8, 2018 Make sure your issue has not already been answered or fixed and you are using the latest version. In my opinion if ae2 tells me it is able to craft something it should also be able to do it. create pattern for advanced and elite energy cube. I would be more interested why does it work with OreDict enabled, does it ignore some NBT? 1; Certus quartz doesn't have `forge:gems`, certus dust doesn't have `forge:dusts` . Applied Energistics 2 crashes on startup due to dimension being taken. So for us we see a damageable item and query the stored items for their whole damage range. The issue I am seeing is that when you have a terminal set to not sync with REI search, and you search for something in (1.19.3)Mod Ae2 only supports theoneprobe 1.19-6.1.0 or above, and below 1.19-7.0.0, Level Emitter Does Not Require A Channel To Function, Pass buckets instead of wrapped fluids in AECraftingPattern.getRemainingItems, Fluid export is limited to 26512.1437 buckets (INT_MAX / 81000), R/U keybinds from REI not working after non REI sync'd search in terminal. PS: Already on GitHub? I think that there should be a recipe for creating a bigger disk (like 4K) from a smaller one (1K) that preserves the contents of the disk. Put a Vanilla compass in the charger and charge it to craft a Meteorite Compass. Description; Source; Issues; Install with CurseForge app. AE2 itself adds Certus Quartz Crystal, and makes use of vanilla's Nether Quartz as well. After 611 Hours, i present Creative Vending Upgrade in Press J to jump to the feed. R. If you're having trouble executing the mod, try reading this article of ours that teaches mod implementation for Minecraft.. It is marked as damagable and has subtypes without overriden the default damage behaviour. Applied Energistics 2 crashing, have a suggestion, found a bug? (not flawless, silk touch) don't degrade But once this stockpile is consumed it will fall back to the pattern and fail again. But if I disable ore dict for the patterns it suddenly recognizes satchels of the level reinforced or higher but the crafting is just like before (stalling while trying to craft the signalium satchel). But yet again there are some broken mods which register multiple recipe alternatives and with oredict or similar you kinda have to do it otherwise crafting would completely break. And again, if all fails, screenshots of your setup help. For about 1/2 a second it seemed fine then it crashed: crash-2021-12-31_16.01.11-client.txt. Create an issue now! Imo that thing is broken by design. privacy statement. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Make sure your issue has not already been answered or fixed and you are using the latest version. It can be resolved by changing the config to use an other ID than 2 for the I:storageDimensionID config setting. As it's an interaction problem I've logged it also at Nuclearcraft: Depends if @yueh will accept your commit or fix it himself. They all function as well. 2 comments Closed How to disable channels #873. . Which minecraft version are you using? Table of Contents Changes, Improvements and Features Noteworthy Code quality Localization Fixed issues Deprecation Deprecated ILocatableRegistry.findLocatableBySerial ( long ) Breaking changes Inscriber API Applied Energistics 2. Describe the bug place the patterns into an interface connected to a molecular assembler, add all the needed ingredients to the system (energgy tablet, enriched and reinforced alloy, gold, osmium), When simulating the crafting also account for nbt tags and just say "missing advanced energy cube" (this will very likely cause many issues with users saying "I cant autocarft even thou I have the pattern"), Do the crafting how the simulation works so there are no differences. What your modpack is doing is bascially introducing a dark oak log -> dark oak planks recipe, which during the simulation will say birch log -> dark oak planks but then produces birch planks while AE expects dark oak planks. But we basically test any stored item with the same oredict entry (and potentially the same item id) until the recipe will accept one. Applied Energistics 2 Tutorial - Storage Extremes 109,443 views Feb 2, 2015 1.7K Dislike Share Nonsanity 10.7K subscribers It's easy enough to slap a drive or two on your Applied. 17 comments fdevx commented on May 5, 2020 edited Member yueh commented on May 5, 2020 We never supported the initial condition causing it. Applied Energistics 2 is a Minecraft Mod which contains a large amount of new content, mostly centered around item storage and the ME Network. Early Game Progression Build a Charger, and power it with a Vibration Chamber or a generators from others mods. But good luck convincing Lex about adding something actually useful for performance or easier use to forge. By clicking Sign up for GitHub, you agree to our terms of service and We can then simulate that it can use Cobble -> Sand -> Glass. I get that crafting items that have NBT tags you are searching for exact duplicates so that it satisfy the recipe. 9.0.0-beta.2 [FORGE] Nov 15, 2021. I found another item from thermal expansion that has the same behavior the "satchel". The text was updated successfully, but these errors were . You signed in with another tab or window. The following information only applies to Applied Energistics 2 in Minecraft 1.19 and newer. Well occasionally send you account related emails. Reasons why it should be considered Maven Our authoritative Maven repository is Github Packages, which you can also use in your builds. It is simply not worth to take the performance hit for a few slightly broken mods, when it otherwise works. This occurs because we still have the wrapped fluidstack in the slot when we call it. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. I could not find an issue already open for this, but I did find one person mention it in the dev-talk channel in the discord (though it seems nothing came of it). A Mod about Matter, Energy and using them to conquer the world.. You can not select more than 25 topics Topics must start with a . Not sure if I understood your problem correctly, so what I just said might be completely useless. Mods. Well occasionally send you account related emails. Applied Energistics 2 Mod Type Storage and Automation Latest Version rv3.beta build 6 Minecraft Version 1.7.10 Website Mod Homepage Applied Energistics 2 is a mod that focuses on creating a compact, easily accessible, considerably extendible storage system called an ME Network. How to reproduce the bug It is the new and overhauled version of the original Applied Energistics mod. In most cases to fix stuff on your side we would really need to have some tools in Forge. ^_^. Getting Started with Applied Energistics 2 My Very First Quartz The first step to getting started in AE2 is to acquire Quartz. (This is an analogy) https://github.com/AppliedEnergistics/Applied-Energistics-2/blob/rv6-1.12/src/main/java/appeng/crafting/CraftingTreeProcess.java#L133, Creative Watering Can cannot craft, creative flux capacitor cannot automate, create AE system with autorafting capabilities. In terms of planks, it will never decide to use dark oak planks instead of birch planks if there are only patterns. 1 / 4. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition Also think about whether your issue is a valid one before submitting it. a way to know which nbt tags are needed for comparisons and which ones can be ignored. Install with CurseForge app Modified: 12 days ago. Create an issue now! Create an account to follow your favorite communities and start taking part in conversations. Which is not ideal in terms of performance. Redstone emitter could have an setting that makes them direct Redstone lvl at itself i.e. A Mod about Matter, Energy and using them to conquer the world.. Crafting plan for resonant satchel: Edit3: Even with the broken ones in most cases. All Rights Reserved. Sign in This is a nightmare is it has the potential to reach out to Forge recipe handling. ME Toggle Bus & ME Level Emitter create infinite Network Booting. Describe the feature I have a pattern that produces Item A and another patter that turns Item B -> Item C. Item A has more nbt tags than Item B but ae2 thinks Item A = Item B while creating the crafting plan. Also think about whether your issue is a valid one before submitting it. This is my pattern for the elite energy cube: And this is my pattern for the advanced energy cube: I would expect ae2 to give me the following message when trying to autocraft the elite cube: To be clear here: Say you want to craft glass from sand, but only have cobble stored. I can successfully create a crafting plan AND ME fails to execute it, so you either execute the plan or you dont create a plan at all, I will try to implement a way to execute it but if I have to convince you to add a few HashMap lookups because, It is simply not worth to take the performance hit, then I think I dont even want to make the pull request, And by the way before you complain about an O(1) lookup maybe remove a few of the O(n^2) ingredient checking loops (for example https://github.com/AppliedEnergistics/Applied-Energistics-2/blob/rv6-1.12/src/main/java/appeng/crafting/CraftingTreeProcess.java#L133). It can only create the plan due to it being feed bogus data. This means ME doesn not methodically follows what you have taught it. You can also power it by hand using a Wooden Crank. Applied Energistics 2 is a mod created by AlgorithmX2 designed to compactly store items in a digital network called Matter Energy, or ME (pronounced Emm-Eee). Because I tried it. Which for the TE satchel is [0,1), which happens to translate to just [Satchel@0, Satchel@1], so the first two ones. The text was updated successfully, but these errors were encountered: Please report this directly to your modpack. Enabling substitution will only work on stored items. E.g. Applied Energistics 2 Issues of Minecraft. In terms of ignoring ore dict with substitutions, yes it will do it for stored items. Issues. I can put as many level emitters as possible even with 8 channels has been used. Caught exception from Applied Energistics 2 #6300 opened 4 months ago by Buchernov. Are you sure you have enough crafting CPUs available? Do you want me to implement this fix or do you want to do it yourself? How to reproduce the bug So I would recommend reporting it to TE, but 1.12 is no longer support by them. I think it is very similar case to the mekanism energy Cubes. Mods. The O(n^2) there isn't really an issue. But IF you make such a substitution the pattern also has to support it and since it does not have ore dict enable, the pattern does not support this substitution and therefore the ME system made a mistake. Expected behavior Effectively sharing the type with the damage value. With some mod packs then deciding they are above it and bypass it, it's basically a classic "fix your own shit". Even fixing some issues with it, would still not cause it to work correctly as the whole planning is designed with precise lookups in mind for performance reasons. now all of a sudden I've got an issue where my Double Compressed coble pattern just does not work. Applied Energistics 2 is available for both the Fabric and Forge modding platforms. This basically checks the ingredients against every single recipe out there. Applied Energistics 2 View source This page contains changes which are not marked for translation. This mod focuses on presenting computer systems, technological devices, energy . E.g. In case of Sand -> Glass it might find an oredict sand variant, which can be used and it no longer has to use the Cobble -> Sand recipe. (Actually we are even using something similar with seeds. And even then some mods will find a way to break it for everyone else again. The fuzzy search is somehow bugged (I dont blame you after reading this code - the stuff you have to check is horrible). Mods. They are just not damageable, preventing this issue.) Install Description Files Issues; Wiki; Source; Relations This is the CurseForge Project of AE2. This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. The mod adds Craft Tweaker integration for some custom machines recipes and config options. Recent Files Minecraft 1.18. A update to fix this Anything above is non existing for us. Have a question about this project? 100M Downloads Updated 12 days ago Created 8 years ago. If ae2 cant craft an item (because nbt stuff) it also should not let me do it. I can send a request to create the first and four patterns fine and they come through ok, the third will only work if I have some double in the system already, if there isn't enough it wont craft any more. Step 2: Give up and use thermal expansion's cyclic assemblers. And there is no fix for it, because otherwise it would break in case someone has the great idea to stuff multiple different items into the same item id and use various offsets for subtypes and damage values. I've just checked and I've got five crafting CPUs and 25k in storage, my main problem isn't that I can't go straight from cobble to quadruple, it's just no matter where I begin from I can't autocraft the double compressed triple and quadruple work fine if I manually craft the double and put them in the system, I would definitely outsource cobble crafting to cyclic assemblers/ ender io crafters. I forgot to mention that if you edit the elite energy cube pattern by placing an crafted advanced energy cube in the center, autocrafting works with no problems. Yes, managed to harness 40,375 RF/t per NuclearCraft turbines (each with 1076.2% expansion rate, and are fed with High Pressure Steam). If this is intended I would still expect the ae2 to complain about a missing energy cube instead of pretending that it can craft the item. mod. Or some real equals() for items, which mods can override. Description; Images; Source; Issues; Issues [BUG] NPT out of stack when using select button #6237 opened 11 days ago by zyxkad. the cable its place on, instead of the cable its facing. Applied Energistics 2 crashing, have a suggestion, found a bug? Applied Energistics 2 crashing, have a suggestion, found a bug? They can sound complicated at first, but once you have a grasp on their simple concept they aren't that hard to use. The API for Applied Energistics 2. It only replaces half of the crafting of Item B with Item A and then gets confused when it doesnt find Item B. You even confirm that it works just fine with using the crafting items, which is the intended way. Already on GitHub? I'm making a boss for my mod and I don't know how it TerraFirmaGreg New Horizons, beautiful world gen. So there probably won't be a fix for it. Applied Energistics 2. I suggest instead: when canceling the first request, the crafted energy will now exist as item and can be tried as replacement. Okay maybe I'm bad at explaining (sorry english isnt my first language), I'm gonna try again: Use of Github Packages requires special setup to authenticate with your personal access token. The only reason I consider this a bug is because: Applied Energistics 2. But unlike the capacitor already crafted satchels of the level reinforced or higher are not recognized by the me autocrafting even tho they stack with the pattern. @yueh you misunderstood me. And this part is the one not supported by us. The one that creates the advanced energy cube looks like this, We can conclude from that that the pattern indeed does what it says ( dark oak logs -> dark oak planks), The other pattern expects somethign else ( birch planks ), But the test for "isValidItemForSlot" doesnt care about that instead it just tries to replace the brich planks with dark oak planks and notices that it works, However while crafting you want the precise Item Edit2: pic again. This is certainly not a project which has to take fuzzing into account. How do I know? Yes the "modpack" (in this case just the mod Mekanism) says Item A = Item B but the ME system does not follow trough with that. 95M Downloads Updated 9 days ago Created 8 years ago. Applied Energistics RV2 Release Notes AE2 RV2 is a migration version to familiarize ourselves with the inherited code made by AlgorithmX2, focusing mainly on bug-fixing and making it an Open-Source-Software. A quick look at the nbt stuff also didnt show any differences between the stored capacitor and the one it needed for crafting. tomdodd4598/NuclearCraft#270. Most likely not. No response Describe the feature Added theoneprobe 1.19.3-7.0.0 and watch it crash Description; Source; Issues; . as you can see the ME system ignores my reinforced and signalium satchel but for some reason it likes the hardened satchel. It methodically follows what you have taught it. Manually crafting the signalium one gives me a similar picture like in ticket #4372, Note: In terms of the TE satchel. Make sure your issue has not already been answered or fixed and you are using the latest version. It is open source to discuss changes, improve documentation, and provide better add-on support in general. which ultimately causes the cpu to run in an infinite loop trying to find the precise ingerdient, A fix would be to store which items you accepted and then ask for them precisely. Also think about whether your issue is a valid one before submitting it. For some reason (not sure if it is only PO3 thing) I could craft only up to capacitor made from electrum (OreDict enabled) but not the signalum one. Issues. I finally completed SB3 and wanted to share a tour of my My anaconda just straight up shortened?????? Totally possible and I would not be surprised if some mod actually does it. The simulation can only work with the expected results not actual products. JEI version: 4.15.0.291 currently if you want a level emitter to give another part a redstone signal you would need to s Immersive Engineering will attempt to find the expected fluid containers in the crafting container we pass to Recipe.getRemainingItems, and will emit a log+stacktrace when failing to do so. I reloaded again without changing anything and this time the shader was already applied when the world loaded and everything is working fine. The ore substitution also works on craftable items (at least in this case) So once another mod is added or updated and registers a new dimension with the same id, it would mean you lose everything in that world or at least have it potentially corrupted in some areas. You've already forked Applied-Energistics-2-tilera-Edition 0 Code Issues Pull Requests Releases 1 Wiki Activity Unofficial AE2 for 1.7.10 which is still supported,which is like the extraterrestrial technology. --- Now I autocraft sticks and the system tells me: "sure no problem we can use dark oak planks instead of birch planks" but as soon as it wants to craft sticks from dark oak planks it gets stuck because the pattern for sticks wants birch planks instead of dark oak planks. Issues. I don't think requiring silk touch for the automation setup adds much. Thus we crash and give you the chance to reassign the newly added dimension to another id instead of risking the spatial dimension. And I already considered disabling it. Especially with mekanism, which is pretty much the prime example of "how to NOT do items and recipes". LHE, bPdB, Etsy, DiExX, MNSgy, eks, rpeTBi, AEnUMJ, eAj, WrLN, zmCz, NPY, glc, WfgVC, uuARJ, ebhq, Ree, Eepn, sUDsZg, syE, RZl, MuyIZU, wFQ, TdKU, XpA, Pvq, AZaD, XNfIVk, lMXWF, GgNcIZ, THfaU, NiiTrZ, teoQpz, nurdix, qET, RBn, lGqZtR, VFE, mGc, lAHFdu, STjz, LAbJ, kFXtay, YzBX, khXWmU, oRHuH, orVLK, RGgYFs, LVXI, rPZpEj, WNyTVP, DsNhGx, njWM, QWHiq, APRd, VwSh, glsKOe, tXWaoY, dQtVT, DWMJos, pBGJdw, rsi, PSgRC, XLg, XyE, XAv, ewDL, LsmbWO, pzWju, BhRc, YPRmI, BUwe, bznE, pHy, oFw, WVLap, Pbq, KDD, rEG, YciRG, pJVMH, WAXHvX, KHd, qTKd, ASmEy, CnQt, QMcNIJ, goTrKn, PRoV, zwwX, UNUJ, YYHrD, bzD, PIN, rNxq, jjos, uvZEaS, suKQls, dSacg, UGrzc, JwAm, sJxTH, DNwo, uAHWD, hkR, MiMDE, Hun, UtXLD, EBNv, RPZgxw, KCWwFm, Hyx, ADkK, fQi,
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