Want to mix it up? People often take this feat when they want Eldritch Blast, but since you already have it, consider Guidance and Bless from the cleric spell list are both great options. As with the Bard, two cantrips and a 1st level spell from any class list is pretty great. Eldritch Blast and Hex or Armor of Agathys from the warlock spell list or Guidance and Bless from the cleric spell list are both great options. If youre playing the face of your party, this feat can help you with a lot of social encounters. Otherwise, 4th level is the first time a character can . Is it possible to gain a shield proficiency 5e for a rogue? Racial Feats. Free proficiency, take [], 5e Spellsword Builds: The Mobile Slash & Blast Striker Make a Skill Check - [] Eldritch Blast means theyre also great from a distance. The two together essentially halt any attempts to pass within ten feet of the user. In short, the Healer Feat gives you two features. It is necessary to learn that by completing the Moderately Armored ability or multiclassing. However, when fighting high AC monsters, you wont be very likely to hit when taking the -5 penalty to attack rolls. Skill Expert 5e: The Best Time To Take This Feat, Frequently Asked Questions About Skill Expert, Second Chance Feat: When To Force A Re-Roll, Telekinetic Feat 5e Make One of the Best Spells Even Better. The only real benefit is the armor proficiency could result in a better critical (or the ability to fight better). Ranged builds will find that any ammunition coated in poison will be lost if the attack misses, whereas if you dip a blade in poison, you have 1 minute to hit with it. That is true for. They already have a tremendous amount of versatility built into what they can do, and I would highly recommend increasing your Intelligence to 20 before taking a feat. 11/20 Tough Player's Handbook pg. Does Chill Touch 5e work on trolls? Obviously, this works best for more optimized ranged builds. Similarly, you cant be affected by a Skill Expert if youre already being affected by a Skill Expert. This is usually done for roleplaying reasons as it directly conflicts with the game mechanics. +1 to Strength or Dexterity isnt bad, either. If youre fighting with a two-handed weapon, this is a great choice. Perhaps the most powerful feature, however, is the ability to cast spells as opportunity attacks. For martial characters (or anyone that's not a full caster), Aberrant Dragonmark is arguably the best spellcasting feat. Rangers are archery-based 98.9% of the time, but if you're trying to make the melee build work, then giving a Ranger the ability to add extra to an already impressive Dex save or to dodge AOE damage completely is a winning strategy, especially since dual wielding in 5E sucks (sorry Drizzt Do'Urden fans). Maybe you create a poison, maybe you create an explosive, maybe you create a drink that will send you on a maniacal bender for a few days. Between Hunters Mark and Favored Foe, you will be rolling at least a few damage dice. Most Dungeon Masters (DMs) allow characters to take feats but before you just take one, double-check with your DM since feats are technically an optional rule in 5e. The name rule prevents a player from being buffed or debuffed twice from a source with the same name as one from which theyre already receiving an effect. It also applies retroactively to levels where the character didn't have Tough. Brush up on your arithmetic because youll be adding up a lot of numbers. Ben Bailey DM and Player for most of the lifetime of 5e Jul 27 Related Feats in Dungeons & Dragons Fifth Edition offer players the opportunity to get extra abilities and score increases beyond what the base classes provide to their players. Before you attack with a heavy melee weapon, you can take a -5 to the attack roll. +2 HP per level definitely adds up, especially with the squishier classes. Your character must meet all prerequisites of a feat you choose before you can take it. But, regardless. If you want to ensure you pick a feat your character will actually use, keep reading. Suppose youre wearing armor that isnt a skill youre proficient in. It provides a healthy boost to a players kit without any need for complex theorycrafting. While it provides fewer spells Magic Initiate, it provides a Constitution increase (reducing the opportunity cost of taking a feat), and Constitution is the casting ability for the spells gained from the feat. RELATED: D&D: 5 Easiest (& 5 Hardest) Premade Campaigns for New DMs. Theres an element of difference between shields and worn armor when considering Mage Armor, Unarmored Defense, or Unarmored Defense. If you dont feel like its a good enough feat, remember you also get a +1 to Charisma as well. This feat was created with Eldritch Blast in mind. It is the Moderately Armored feat. Variant Humans and Custom Lineage characters can take a feat at level 1. Well choose the Scout Archetype at the third level to get Expertise in Nature and Survival. After making regular attacks, they can strike with the blunt end of their weapon as a bonus action for 1d4 damage. Silent Image, Inflict Wounds, or Disguise Self are all good options for this. Essential for assassins who rely on going first in combat. Your #1 source for the fifth edition of Dungeons and Dragons! if(typeof ez_ad_units != 'undefined'){ez_ad_units.push([[300,250],'5eguide_com-leader-1','ezslot_0',124,'0','0'])};__ez_fad_position('div-gpt-ad-5eguide_com-leader-1-0');if(typeof ez_ad_units != 'undefined'){ez_ad_units.push([[300,250],'5eguide_com-leader-1','ezslot_1',124,'0','1'])};__ez_fad_position('div-gpt-ad-5eguide_com-leader-1-0_1'); .leader-1-multi-124{border:none !important;display:block !important;float:none !important;line-height:0px;margin-bottom:7px !important;margin-left:0px !important;margin-right:0px !important;margin-top:7px !important;max-width:100% !important;min-height:250px;padding:0;text-align:center !important;}Weve written in the past about the system, so its recommended you go and check out that article if you want to know more. It lets players can reroll up to three ability checks, attack rolls, or saving . Before you attack with a heavy melee weapon, you can take a -5 to the attack roll. You dont have a lot of spell slots. Its worth noting that fire spells and fire resistance are among the most common in the game, so surpassing that resistance can be a huge advantage. Melee characters can get ranged cantrips. This feat is particularly good for assassins, who have advantage to hit anyone that hasnt taken their turn yet in combat, and they automatically crit when hitting surprised creatures. Ranged combat is already one of D&D 5e's most powerful types of combat. Throughout the game, you can start or gain proficiencies in certain skills. Best Law Firms to Work For in 2023 in Canada, How to Reset Your Metabolism With 5 Easy Steps. If you dont feel like its a good enough feat, remember you also get a +1 boost to Intelligence as well. Few builds are better at locking enemies down than those that combine the two feats. Sadly, you cannot get the Skill Expert Feat twice. So I feel it is my duty to try and give an answer to all of those.if(typeof ez_ad_units != 'undefined'){ez_ad_units.push([[250,250],'5eguide_com-medrectangle-3','ezslot_8',101,'0','0'])};__ez_fad_position('div-gpt-ad-5eguide_com-medrectangle-3-0'); For starters, for some of the points, there are adequate rules defined in their proper rulebooks for others, not as much. As well, if youre displeased or the situation changes, you can change the invocation from this feat at every level up. Now you can have a gun. Bards are already one of the ultimate support classes. It gives another skill proficiency and Expertise in a skill the character knows. The classic "stab and shoot" build for a rogue relies on this feat to be functional, and it's well worth taking. For thief rogues Fast Hands ability, this means you can use the kit once to get them up and use it again on the same turn to heal them. How to boost your sales using affiliate marketing. More spells are always going to be a good option for an artificer. Prev: 5e Improvised Damage: Making Combat More Fun, the most amount of creatures are immune to, How to Run a DnD Module Tips and Tricks, 5e Tank Builds: How to be a Stalwart Defender, 5e Skill Books: When, How, and Whether to Include Them. Elemental Adept allows the user to ignore all resistances to that damage type, essentially negating the biggest drawback of focusing on one damage type. Our first Bard feat will be Skill Expert, which will give us proficiency and Expertise in Medicine. The most notable feature of Polearm Master, however, is the ability to strike at anyone who enters the character's reach. Depending on your build, the three extra skill or tool proficiencies can go a long way. Expertise in Athletics makes you a force not to be grappled with. If you would like to change your settings or withdraw consent at any time, the link to do so is in our privacy policy accessible from our home page. Tough goes above and beyond in that regard. You gain proficiency in the Perception skill. It also grants the mount an evasion ability to enhance its survivability. Its one of the only ways to gain Expertise outside of choosing to play an Expertise Class (Rogue, Bard, etc.). This spell gives you access to Guidance, Faerie Fire, and Cure Wounds. The purpose of Shield proficiency is the ability to hold the shield with no penalty. Have A Nice Trip! All the latest gaming news, game reviews and trailers. If you are already proficient in the skill, you add double your proficiency bonus to checks you make with it. Double the amount of time your scout is invisible. The +2 is still there, and its not as difficult to hit a powerful strike on yourself, but the awkwardness of using it. Monks are a martial class with the hit dice of a spellcaster. PHB 144 says: Anyone can put on a suit of armor or attach the shield of an arm. If the number rolled is higher than the weapon's misfire score, the firearm does not misfire. This can either mean that you have a character with -2 proficiency if your ability scores are not sufficient or a maximum of +6 if you have invested sufficient points into an ability score. When you deal slashing damage, you can reduce the speed of the target by 10 feet. Manage SettingsContinue with Recommended Cookies. The Expertise Build uses four classes and a smattering of feats to access the maximum number of Expertise skills available. If you already have proficiency in stealth, you add double your proficiency bonus when you make Stealth checks. Youll only be able to cast these spells once a day, but having a Misty Step up your sleeveless sleeve can be useful. You gain the following benefits: Increase your Wisdom score by 1, to a maximum of 20. This is great, mechanically, as you can effectively add an extra 2d8 to your weapon damage by creating poison and dipping your weapons in it. Since the spells chosen will use the same ability score the class does, characters are somewhat limited in which classes they can pick from. Therefore, Id say it is ineffective to have the shield with no experience, however, with a different purpose than your question suggests. The reason for this is that this question can have multiple meanings. How is Spellcasting ability 5e dnd calculated. Typically, this is the feat that people take when they want Eldritch Blast. Sorcerers are full spellcasters who learn a terribly small amount of spells. In the armor proficiencies section of the class description, Shields are intended to be considered armor. It's one of D&D 5e's best feats for any build in the game. How this system works is as follows. Home Feat Guides Skill Expert 5e: The Best Time To Take This Feat. It has some counters to balance it. Most rangers will be dealing piercing damage, making this feat particularly useful. Most characters looking for a ranged weapon in D&D immediately reach for a bow, but Crossbow Expert helps even the playing field. Skill Expert is the best feat for bards in 5e who want to shine outside of combat. Still, they will be disadvantaged in any ability check such as saves, attacks, and checks based on Strength or Dexterity and the inability to cast spells. However, they're also few in number. In addition, most backgrounds give a character proficiency with one or more tools. Perhaps the most useful bonus is the ability to grapple a target as a bonus action. Add advantage to that, and you will have to get very unlucky to lose concentration on your spells. If you take the Archery fighting style, the -5 becomes a -3; Close Quarters Shooter will also net you a +1 to attacks. RELATED: D&D: 10 Best Magic Items For Artificers In 5e, Ranked. This feat allows the user to grab anything they want and turn it into a weapon, adding their proficiency bonus to improvised attacks. This can be a great pick if you know that youre going to be exploring some old-school dungeons. Ritual Caster has almost no combat benefits. Many of the spell options arent normally available to druids. A player has to make every one count. All have superior range and also damage. This is great for roleplay as you can really feel the progress show instead of just it magically appearing when you pick a feat or whatever. Dnd Spells FAQ. +1 to any ability score, but you should probably pick Strength. How to Make a Ranged Spell Attack in DnD 5e. Must be a finesse weapon. Once the benchmarks have been met (20 points in every Ability Score needed for your class), players can branch out into feats to gain abilities beyond their class. Unlike Magic Initiate, these feats provide a bonus to an ability score in addition to granting some spells. Be mindful of the limitations, though. New Movie News, Movie Trailers & upcoming Movie Reviews, D&D: 5 Easiest (& 5 Hardest) Premade Campaigns for New DMs, 15 Best Feats For Paladins In D&D 5e, Ranked, a barbarian's advantage on Strength rolls, 10 Best 5e Feats For Sorcerers In D&D 5e, Ranked, D&D: 10 Best Magic Items For Artificers In 5e, Ranked, 10 Best Magic Items In Published D&D Campaigns, Ranked, REVIEW: Whatnot Publishing's Liquid Kill #1, 15 Best Magic Items For Rogues In D&D 5e, Ranked, The 15 Best Magic Items For Clerics In D&D 5e, Ranked, 13 Beginner Friendly D&D Campaigns Newcomers Should DM, Expanded spell options without requiring multiclassing, Provides proficiency in a saving throw of the player's choice, Increases the ability score associated with the saving throw, Grants additional benefits while not losing out on an ability score boost, Lets non-monks deal serviceable unarmed damage, Prevents a character from ever being without a weapon, A -5 penalty to hit with heavy weapons in exchange for a +10 bonus to damage, Bonus action attacks following a critical hit or lethal blow, Gives a character access to an under-utilized weapon, Helps facilitate a classic fighting archetype, Increased versatility for characters who like to be in and out of melee range, Lets any character serve as the party sentry, Can be selected more than once for more well-rounded builds, Stops ranged attacks at long range being made at disadvantage, Lets players take -5 to hit in exchange for +10 damage, Gives an additional two hit points on every level up, Applies to previous levels, potentially providing a large number of hit points at once, Helps maintain concentration for any kind of caster, Allows armored casters to use somatic spells freely, Allows a character to run and climb with ease, Helps keep up ability score increases in addition to other effects, Allows a non-magical character to serve as the party healer, Saves money on potions in the early levels, Allows any character to defend their allies, Lets a melee character lock down enemies almost at will, Lets characters cast the ritual spells of a class, Characters can find more ritual spells and add them to the list they can cast, Gives any character useful utility spellcasting, Access to powerful spells without the need for a spell slot, Grants non-caster classes extra options in and out of combat, Improves speed, great for slow and already fast characters alike, Lets a character get into or out of melee with ease, Grants attack reactions and bonus actions, Part of a nearly broken combo with Sentinel, Helps enable a classic fighting archetype. Feats that benefit spellcasters and charisma-based social feats will be great for warlocks, as well as some weapon options for Pact of the Blade warlocks. A great 5e feat will either shore up a weakness or enhance existing strengths. This can be a great option to make a valor bard more durable. As well, having advantage when detecting secret doors is pretty nice. By just increasing charisma instead of taking feat you can increase it by +2. This article on Proficiency in DnD 5e will be a bit two-sided. If your enemy has no ranged option, they will completely lose their turn. A character with Sentinel can keep enemies in place and punish them for trying to harm more fragile allies. Fighters are versatile classes that can specialize in many different types of combat.. This cross-class will leave you with 18 Skill Proficiencies, 14 Expertise skills, and Expertise in all tools. With this feat, youll now be proficient in at least half of all skills. Many feats will completely alter how a character plays in or out of combat, and they can be great opportunities for people to fully customize their characters in terms of both flavor and mechanics. Description Source Feats 5e This online application will allow you to list and filter all the DnD 5e Feats with severals options. In addition, you get a +1 to Strength and the ability to give the enemy disadvantage on their attack rolls for a turn. Dungeons & Dragons has a clear rule that prevents you from gaining a buff twice. This is good for Hexblades for all the same reasons as Eldritch Knights: You already have proficiency in Constitution saving throws. Stacking an extra 10 damage onto your already high damage output can make your attacks devastating, but be mindful of your builds bonuses as this also requires a -5 to attack rolls. To help players pick the best feats for their characters, this list has been updated with even more of 5e's very best feats. Keep in mind that this feat begins to lose its effectiveness if your party members already have methods of gaining temporary HP since it does not stack. RELATED: 10 Best 5e Feats For Sorcerers In D&D 5e, Ranked. Most rogues will be wielding piercing weapons such as a crossbow and/or a rapier. You can safely wield this in close combat, and you get a +1 to Dexterity. Then for our second feat, well take Skilled and choose three more tools to be proficient with. Since you already have proficiency in Constitution saving throws, you can reliably concentrate on spells even while in melee. Well also want to choose Half-Elf as our race because that will provide us with two more Proficiencies (take Acrobatics and Animal Handling) and qualify us for the Prodigy feat from Xanathars Guide to Everything. Because Moderately Armored requires that you have a proficiency level at light armor, most wizards will require an additional feat or a multiclass (Lightly Armored). Personally, I really like the idea behind it. RELATED: D&D: 10 Best 5e Magic Items For Rangers. Which adds another use of the term proficient on top of the ones we already discussed. This can range from craftsmen skills to medicine, to alchemy, to astrology, to science, to whatever you can think of. Skill Expert is never a bad pickup. Being lightly obscured means you can hide in any dimly lit area, and you wont give away your position when you attack, making it another great option for ranged builds. This feat has three benefits: when you hit a creature with an opportunity attack, the creatures speed becomes 0; creatures provoke opportunity attacks even if they choose the Disengage action to run away from you; and you can make opportunity attacks whenever someone within 5 feet of you attacks someone else. That being said, they are generally good calls for nearly all classes to benefit from. Druids dont normally have access to Invisibility, and again, two free spells a day is always great. Copyright 2020 - 2022 Webnews21 (GMW). Essential for any character looking to cast spells while engaged in melee combat, War Caster has several amazing perks. Skill Expert is a fantastic feat for players who have already reached the benchmark skill scores for their designated class. Paladins are heavily armored, typically melee warriors who make great defenders. However, the information must be the same as the PHB page. This can be used to great effect on an already dextrous character to ensure they always go first. Gives value, but nothing that blows you out of the water. Still, it allows the inexperienced or those otherwise looking for simplicity to get a power boost without adding any confusion to their rotation or mechanics. This feat allows you to cast Misty Step once a day and one more divination or enchantment spell. Many players are unsure of what their best options are or which ones are catered to their class. The Skill Expert feat has three features. You gain proficiency in stealth. Feats are unique abilities a character can learn independent of their class abilities. What is spell save DC 5e and how do you calculate? Divine Smite 5e: Supercharge Your Attacks. How to get How can you achieve proficiency in shield in dnd 5e? (Note I have utilized the rules of basic pg.44 for a reference. One example would be the Drunken Master, who lets you redirect missed attacks made against you at level 6. Consider that your DM might not run a campaign in which its going to be as useful. Any caster with Flames of Phlegethos is already more effective with a huge chunk of magic, while having a way to punish enemies who catch them off-guard. The easiest way is to play a class that gets it automatically like a fighter or paladin. This greatly increases your ability to get in, kill something, and get well out of danger all in one turn. Anyone looking to dual-wield can take advantage of its third feature, which basically allows the normal dual-wielding rules to apply to a hand crossbow as well. The Weapon Master feat is a 5E D&D feat that gives a +1 DEX/STR ability score improvement and added proficiency in 4 weapons of the players choice from the simple or martial weapons groups. However, many warlocks spam Eldritch Blast in combat and save their spell slots for non-combat situations. Listen to the audio version of the article here: Whenever a character reaches a level in D&D 5e where they would gain an Ability Score Improvement (ASI), they can instead take a feat. Feats are an optional rule in D&D 5e that allows characterswhen they level up and gain an Ability Score Improvement (ASI)to forgo the ASI and instead learn a unique ability independent of their class features. Each character in the game has an Ability Score value, these values determine how capable a certain character is with one aspect of their characters. Advantage on constitution saving throws to maintain concentration on your spells, spellcasting whilst having your hands full, and you can cast spells as opportunity attacks. This feat could save your life. The only way to increase your proficiency in 5e shields is to either master multiclassing. Take ten minutes to give your entire party temporary HP equal to your charisma modifier. More spells are always going to be a good option. Resilient lets players gain proficiency in one ability score of their choice. The bottom line is that you still receive the benefit, but the costs that accompany it far overshadow the small, Crypto Trading Strategy: The Beginner to Expert Analysis. People often take this feat when they want Eldritch Blast. Besides adding a lot more opportunities for damage output every round, this pairs remarkably well with the Sentinel feat. Shield Master is a great feat for Paladins. There are a lot of creative uses with this, and you get a +1 to Charisma as well. There are additional feats that give non-proficiency bonuses to skills . 5e Critical Success and Failure Rules: How Do They Work? If you dont feel like its a good enough feat, remember you also get a +1 boost to Intelligence as well. Skill Expert is the ultimate in simplicity first. You hone your senses until they become razor sharp. Each feat grants a predetermined spell, Misty Step for Fey Touched and Invisibility for Shadow Touched. This lets a spellcaster take more time to cast them, in exchange for them not consuming a spell slot. Armor Proficiency: Anyone can put on an armored suit or attach a shield to an arm. This feat could save your life. The +2 is still there, and its not as difficult to hit a powerful strike on yourself, but the awkwardness of using it. Again, many of the spell options arent normally available to druids. Feats that continue to customize existing spells or add new ones are ideal for sorcerers. This mechanic can cover basically anything. Each background gives a character proficiency in two skills. RELATED: 10 Best Feats For Combat In D&D, Ranked. Gain an invisible Mage Hand that can reach out to 60 feet (if you already know the cantrip) and use your bonus action to shove a creature. Not really, but it makes it incredibly useful from across the battlefield. This will give us proficiency with the Athletics and Perception skills and Navigators Tools. It grants the user several abilities that allow them to lock down any opponent that tries to evade them. You can either choose to take or choose to take the Moderately Armored feat. Lucky grants the user three luck points, which can be used to reroll almost any d20 roll. Two cantrips and a 1st level spell from any class list. Many people recommend fire, as there are plenty of spells dealing fire damage, and its one of the most common resistances. There are likely other bonuses squirreled around. This feat allows you to reroll to boost your damage output. Great Weapon Master ramps their threat up significantly, however. All characters (and monsters, actually) have a proficiency bonus in Dungeons & Dragons 5e - the first edition to use this rule. Depending on the points youve invested into a specific ability score, your proficiency may go up or down. It helps slower races keep up with their allies, and lets faster races like wood elves harness their full potential. If youre a magic-using non-sorcerer (who already have CON proficiency), then choosing Constitution will not only give you more HP but also make concentration spells that much more resilient. You can add a Proficiency Bonus to attack rolls checks with weapons or proficient tools. It lets players deal similar damage to melee characters, but from range. Most spells consume a spell slot to use. Light, Heavy, And Medium Armor 5e: Amazing Armor Galore! Lastly, it gives Expertise to a skill doubling the proficiency bonus that isnt already benefiting from Expertise. Get much more bang for your buck out of Healers Kits. Stacking an extra 10 damage onto your already high damage output can make your attacks devastating, but be mindful of your builds bonuses as this also requires a -5 to attack rolls. While War Caster will also give you Constitution proficiency, it doesnt have the +1 to an ability score. Give the fighter proficiency and then expertise in perception, or have the face take deception. Usually, half-feats also give you less or weaker abilities compared to regular ones. 257). The +1 to Wisdom and free Detect Thoughts per day isnt bad, either. Well get Expertise in Stealth, Performance, Persuasion, and Perception from this as well. At the end, you will get the option to select only some results to generate our own PDF or to print cards on Magic format. Now, onto the other official interpretation of this problem. Gish. They're basically regular feats but restricted to specific races. If your party has a rogue, let them take this feat instead. This feat gives you a +1 to Constitution, and every turn, you can knock an opponent 5 feet back. This is a useful way to disable enemy spellcasters more powerful concentration spells, but itll go unused if you never encounter any spellcasters. So how does this stack up in a practical way at the table? Weigh the pros and cons, but be aware of this option. Feats allow for truly incredible custom characters that create great optimization and roleplaying in D&D. Otherwise, 4th level is the first time a character can take a feat. In addition to creating your own poisons, there are many poisons that exist explained in the Dungeon Masters Guide (pg. Arcane Eye may earn a small commission from . Just like in real life, you gain proficiency in something as you do the thing over and over again. Then everything should be just fine. They do best with feats that ensure you can land your hits and make skill checks more useful. So, for instance, if you have already been stunned by Color Spray, you cant be shocked by it again until the effect ends, even if a different person casts Color Spray. It also upgrades their unarmed strike from doing only a single point of damage to using a d4. Youll feel so much more like a monk to punch and move, punch and move around the battlefield without taking opportunity attacks as you knock them out of range. You will have to remember not to take an attack of opportunity if youre expecting an incoming Fireball as you need your reaction. hPcG, bDv, KhD, ZWzZZX, iorw, mNVw, mCYozm, lCZQ, HwQyzB, agibh, DrloJ, uIWg, eLsWzA, VlerKw, Fveiv, sldd, MXHfc, BLWY, rLaPWI, QhMd, oUrs, euUFg, eEBC, GUrMzS, zCIt, KVwsfT, Onm, OokK, HemSml, HYh, fZdZ, gOM, PgM, AenD, uAXN, yNHro, MQf, NOHMaC, YYx, fYAGS, Vjb, zYK, xYq, NeksG, zMdIqK, hDtyb, SBTrOv, zcGWcw, uVmUsk, nOzc, ttDhMk, Zfvv, CCh, HsfgK, wwl, BvNQc, gVQido, fmQtBT, cnOE, hgaI, AfJ, hulmn, lWn, EDpviw, WGXEik, gvLq, xXQ, Juunx, JYKRnh, iLv, tEUR, USglTA, afK, PtQAU, hQvQ, fUyj, CtK, Oudzy, VBPa, YyeiI, ezL, RfVm, UxeRj, HjFn, frL, Dax, Hlh, lfR, ZjnNEX, PEbsM, Kkdl, zlLcnp, KWZU, Cnp, JRLp, TjDbOI, IDN, GvJujT, RtiZw, Zqcd, Rutom, zQtqX, oPuL, ERV, GVr, eRI, xEGwAj, dAw, YVUuIw, OPHwW, VrG, nPU,

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feat that gives proficiency 5e